Tini Howard

  • Knight Terrors: Catwoman #2 review

    Knight Terrors: Catwoman #2 perhaps bites off more than it can chew, but Tini Howard’s script does a good job of balancing its examination of Selina’s relationships with both Maggie and Bruce. Leila Leiz’s art is once again a major selling point, but for readers who don’t mind a two-part elseworlds story there is more…


  • Knight Terrors: Catwoman #1 review

    Knight Terrors: Catwoman #1 is a successful addition to the Knight Terrors event that is a strong read even on its own. Tini Howard’s script does an excellent job creating a strange, yet uncannily familiar world that feels equal parts nightmarish and optimistic. Selina’s role in the story is nuanced and expands upon her self-doubts…


  • Catwoman #56 review

    Catwoman #56 features high stakes action and a clearer sense of purpose than the series has had in recent memory. Marcus To and Marco Santucci split art duties this time around, and while both are competent, the switch up in style for the finale of this arc is a bit of a shame. The first…


  • Catwoman #55 review

    Catwoman #55 operates as more of a resetting of the table than the fifth part of a story arc. Tini Howard’s script has more room to breathe now that Selina is out of prison and Nico Leon’s slick aesthetic gets ample opportunity to shine as the series returns to its usual high class environments. Nonetheless,…


  • Catwoman #54 review

    Catwoman #54 features several interesting character dynamics that find themselves inelegantly utilized to set Selina on a new path forward. Tini Howard wisely wraps up Selina’s stint in prison, but bites off more than the narrative can chew. Team ups that should be satisfying feel rushed and Selina’s prison friends become largely relegated to background…


  • Punchline: The Gotham Game #6 review

    The Royal Flush Gang decide to abandon Punchline after the ambush by the Gentleman's Club at Port Royal. Meanwhile, Alexis Kaye is alive and in the welcoming company of the Joker. The primary theme of this issue seems to surround Alexis having no one she can trust. Unsurprisingly, Punchline has little to no friends. Luckily,…


  • Catwoman #53 review

    Catwoman #53 doesn’t boldly take the series in a new direction, but Tini Howard’s focus on characterization mostly distracts the reader from a narrative treading water. The prison setting isn’t wholly befitting an extended visit from Selina Kyle who’s better suited to sleuth about museums, high roller clubs, or any environment full of riches. However,…


  • Punchline: The Gotham Game #5 review

    Punchline and The Royal Flush Gang go on the offensive against Gotham's crime families. As the war in the city begins to look dire, Punchline releases an unexpected "Ace In The Hole." ba-dum-tiss! The investigation that began in issue #3 finds new legs as Ventura Freemont explores the crime scene. Even though the city moves…


  • Catwoman #52 review

    Catwoman #52 is a step in the right direction for Tini Howard’s prison based arc, which features a better handle on Selina’s current mental state. Additionally, her fellow inmates are given more to do and now represent Selina’s unique moral philosophies toward thievery and the downtrodden. The subplot with Dario and Eiko Hasigawa doesn’t quite…


  • Catwoman #51 review

    Catwoman #51 delivers a competent, yet wholly predictable prison story as Selina manipulates her way to a position of power among her fellow inmates. Anyone who has even the faintest idea of how prison stories operate will find no surprises in store, leaving readers with a narrative that has little to say. On the positive…


  • Punchline: The Gotham Game #4 review

    Some say the only way to play the game is to not play at all. Turns out, that's Punchline's entire strategy! In fact, it seems as if Punchline: The Gotham Game is really Alexis Kaye's rebellion against both law and order. After Catwoman's arrest, Punchline inherits Black Mask as her new nemesis. Emasculated in Tini…


  • Punchline: The Gotham Game #3 review

    Alexis Kaye has come to play! ...Supposedly! After the harrowing events of Gotham Game #2 and Catwoman #50, Punchline has slowed down considerably. Despite telling anyone who listens that she knows exactly what she's doing, Punchline is struggling with being in over her head. What is the game anyway? Although confidently bossing her gang around,…


  • Catwoman #50 review

    Catwoman #50 is an energetic, but also unwieldy finale that seeks to wrap up as many plot threads as possible by its final pages. I appreciate Tini Howard’s script letting loose and giving readers a good dose of action, however its most important character beats largely fall flat. It doesn’t help having three different artists…


  • Punchline: The Gotham Game #2 review

    Alexis Kaye is still figuring out what she is capable of. In the second issue of Punchline: The Gotham Game, Punchline makes her play for the docks owned by the Yakuza. The consequence of living so dangerously puts Punchline in direct conflict with Eiko Hasigawa, Catwoman, and Batman himself. As promised, Punchline does her best…


  • Catwoman #49 review

    Catwoman #49 is the best issue in the series to come out in a while with its solid balance of well executed action sequences and a more nuanced depiction of Selina’s current love life. While the overarching narrative continues to be muddy at best, Tini Howard’s script gives Selina her clearest sense of purpose in…


  • Punchline: The Gotham Game #1 review

    Perhaps we've never truly understood the real Alexis Kaye. From first appearance and beyond, Joker's so-called Punchline has stirred-up a lot of ire. Her actions put her in the center of Gotham City's trial of the century, but her victory rose her to greater infamy. Now free, Tini and Blake Howard (Catwoman, Batman: Urban Legends)…


  • Interview with Punchline: The Gotham Game's Tini and Blake Howard

    The story of Alexis Kaye is far from innocent. Not that she would ever admit it! First appearing in the early stages of James Tynion IV's Joker War event spun out of Batman #89, Punchline would join several new characters like Ghost-Maker, The Designer, Miracle Molly, and more in populating the new Gotham. Once a…


  • Catwoman #48 review

    Catwoman #48 continues Selina and Valmont’s international adventure as they head to Tuscany to make a bid for Dario’s life. Nico Leon is back on art duties, bringing back the slick aesthetic of the beginning of Tini Howard’s run with mixed results. While the new setting injects some life into the series, Valmont’s love story…


  • Catwoman #47 review

    Catwoman #47 attempts to lighten the atmosphere of the series as Tini Howard sends Selina and Valmont on an international heist in a Swiss ski chalet. The series has struggled to maintain a consistent tone with this issue being a prime example. Caitlin Yarsky’s pencils are very expressive and fun to look at, which puts…


  • Catwoman #45 review

    Catwoman #45 brings the Bat family into the series in a major way with mixed results. While Selina and Bruce’s on again off again relationship has never truly left the series, here Tim, Stephanie, Cassandra, and even Dick Grayson all make appearances. These interactions inject some nuance into Selina’s current headspace, but the narrative stumbles…


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